While most of the illustrations needed for Harn are realistic and mundane medieval images, I love it when I get to draw creatures. The bigger, uglier, and scarier the better. They should be covered in scales, bony protrusions, breathing fire and dripping with slime.
So, when I was asked to illustrate Weasels, I can't say I was terribly excited. But, it is a good article and has serious game play uses for the imaginative GM.
While I am not a writer, I like tell my own stories through the art in these articles. I try to not just illustrate, but enhance the article. You know what they say, "a picture is worth a 1000 words", which is a good thing- unless you are getting a text message from Anthony Weiner.
I thought I would offer some insight to the stories I drew for the Weasel article.
Stoat and Wolverine with Sarajin, Copyright © 2013, Columbia Games, Inc. and Richard Luschek |
Peoni Protects, Copyright © 2013, Columbia Games, Inc. and Richard Luschek |
Shown in the illustration is a young Peoni priestess smuggling away a badger to safety before it is thrown to the dogs. I could easily see this being a adventure hook for a GM. -The Lia-Kavair has hired the PC's to find out why their badgers keep disappearing. or-The fleeing, priestess runs into the arms of the PCs asking for assistance. or -A PC has trapped some Badgers and would like to sell them at the market, but is approached by a seedy underworld type with an offer.
Maybe Harn even has it's own version of Weasel Stomping Day.
There are tons of possibilities. Throw in the fact that the badger itself may not make its rescue easy and you have the makings of an interesting game session.
I would love to hear some stories of GMs using these beasts in their game sessions.